When the Beat Drops

Kristin
2 min readDec 10, 2020

Today my team (D) shared real time demos of 2D game progress with each other during the PM check-in. It was really cool to see everyone’s ideas and nice to share comradery over similar trials and tribulations. There’s so many ways to do the exact same thing- collaborating with everyone has been one of the most valuable part of this experience.

I peeked around the Unity Assets Store and I felt like a kid in a candy shop. I got a sound for my secondary powerup, a heal sound for my health powerup (I added because I just thought it was so cute 😊), and uploaded a GIF I found on Google as an animation for my secondary powerup.

Little things make me happy

I found that GIF files are essentially frame by frame animations and if I break down the animations, I can create a new animation in Unity- so that’s what I did for the powerup.

When the beat drops

I’m still working on the code. I want to make it like a “beat drop explosion” powerup, in which activation causes an oval “wave” of beats (I used cannon shot for the sound though 😂)that get instantiated and grow in side- exploding all enemies that come into contact the waves. I’m still learning ways to make objects grow in unity. I’ll need to code both the object and it’s collider grow- I’m hoping that the collider grows with the game object, but if not, I’m choosing to believe that there is a solution that will present soon. Also, I need to make the powerup stay centered around the player while growing and code in the spawn manager to spawn the secondary powerup rarely… which will be interesting since all the powerups are grouped together to spawn randomly.

Positive Affirmation: Coding is fun, relaxing and easy for me. I understand C# and unity easily and effortlessly, that I can explain it to anyone and teach it. I am able to easily find solutions to any problem and am easily able to create any idea or solution I want.

These positive affirmations have really made this a much more positive experience.

Stay well friends,

Kristin

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Kristin

Astrologer turned Software Developer who is aiming for the stars to land on the moon. Kristin the Developer is the Celestial Sleuth.